Enchanting in video games can differ depending on what genre. In some games, enchanting is essentially upgrading, but in others, it’s imbuing a certain stat or debuff to it, which causes an assortment of effects. For example, by enchanting a sword with a poison gem, that sword will now have the chance to poison anyone it encounters! Vigil: The Longest Night uses enchanting in this manner; it’s a stat that gets added to the weapon. But how exactly do you enchant in Vigil: The Longest Night?

How to enchant?

When you arrive at Maye Town, you can access Zachary in the Smithy. Talk to him, and you can enchant your equipment. It’s the same menu as forging.

Click on Enchant, and a different menu will appear. Find the piece of equipment that you want to enchant and press A. Then move left or right and choose the Gem you want to apply to it.

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Like forging, all equipment can be enchanted apart from rings. There are six enchantment gems in total.

Each of them provides two unique abilities for weapons and armor. However, you may only choose either-or. You cannot have both of the abilities, only the one.

A screenshot of the Enchanting menu in Vigil: The Longest Night

An item can only be enchanted once, so you cannot stack multiple enchantments on one item. you may enchant the equipment again, but the previous enchantment will be lost for the new one gained. The free for enchanting is 3000 Gold.

The gems add the following effects to Weapons:

The gems add the following effects to Coat Armor:

As there are three pieces of armor, only the coat piece gets the effects above. If you enchant the Gloves and Boots, the effects are halved of the stats above.

For example:

To enchant, it’s entirely up to you. If you fancy a weapon that does burning damage, then do it. If you’re playing blind, you’ve got no idea what enemy will be weak or strong to a certain status effect. And in honesty, some of these effects make no sense until you try them out and see if they’re actually worth it.

Our opinion is to stick to the ones you understand; Sneaky for extra Backstab damage is something you cannot go wrong with. Same as Frost, which slows enemies down. For the armor, extra health and poise are always nice! Simple is often best.