The Teamfight Tactics Rise of the Elements Set 2 Season of the game is now live! There is a bunch of new champions, classes, traits, and origins added and we’ve got a full list of them all!
It looks like TFT will be changing things up periodically, which means they will be removing certain champions and classes and swapping in new ones. Some champions will stay in the game, but they will likely receive new classes or origins and possibly new abilities!
TFT Set 2 Champions Cheat Sheet
If you’re looking for all the champion and class information in one place, we’ve got a cheat sheet that should help you out! You can click on the image to enlarge it. For additional information on all the champions, origins, and classes check out down below. If you’re looking for just an item cheat sheet, we’ve got one righthere.
Update:Cheat sheets updated for the10.4 patch. We’re compiling information about the next set in thisSet 3 Championspost.
Innate: Alchemists ignore collision and never stop moving.
Champions:Singed
Assassin
Innate: At the start of combat, Assassins leap to the farthest enemy. Assassins gain bonus Critical Strike Damage and Chance.
(3) +70% Critical Strike Damage & +10% Critical Strike Chance, (6) +210% Critical Strike Damage & +20% Critical Strike Chance
Champions:Lux
Berserker
Innate: At the start of combat, Berserkers leap to the nearest enemy. Berserkers have a 40% chance to hit all units in a cone in front of them with their attacks.
Champions:Dr. Mundo, Jax, Olaf, Renekton, Sion, Volibear
Blademaster
Blademaster Basic Attacks have a 40% chance to trigger additional attacks against their target. These additional attacks deal damage like Basic Attacks and trigger on-hit effects.
(2) 1 Additional Attack, (4) 2 Additional Attacks, (6) 3 Additional Attacks
(3) 50% chance, (6) 100% chance
Champions:Janna, Master Yi, Nami, Soraka
Predator
(3) Predators instantly kill enemies below 25% health when dealing damage.
Champions:Kog’Maw, Rek’Sai, Skarner, Warwick
Ranger
Every 3 seconds, Rangers have a chance to double their Attack Speed for 3 seconds.
(2) 35% Chance to 2x Attack Speed, (4) 80% Chance to 2x Attack Speed, (6) 100% Chance to 2.5x Attack Speed
Champions:Ashe, Ezreal, Kindred, Twitch, Varus, Vayne
Soulbound
(2) The first Soulbound unit to die in a round will instead enter the Spirit Realm, becoming untargetable and continuing to fight as long as another Soulbound unit is alive.
Summoned units have increased health and duration.
(3) 30% increase, (6) 120% increase
Cloud
All allies gain dodge chance.
(2) 20% dodge chance, (3) 25% dodge chance, (4) 35% dodge chance
Champions:Janna, Yasuo
Crystal
Crystal Champions have a maximum amount of damage they can take from a single hit.
(2) 50% Armor Penetration, (4) 90% Armor penetration
Champions:Azir, Kha’Zix, Renekton, Sivir
Electric
Electric champions shock nearby enemies when they deal or receive a critical strike.
(2) 100 damage, (3) 300 damage, (4) 500 damage
Champions:Ornn, Volibear, Zed
Glacial
Basic Attacks from Glacials have a 25% chance to stun their target for 1.5 seconds and do bonus Magic Damage.
(2) 75 Magic Damage, (4) 175 Magic Damage, (6) 350 Magic Damage
Champions:Braum, Ezreal, Olaf, Volibear, Warwick
Inferno
Inferno spell damage burns the ground beneath the target, dealing a percent of that spell’s pre-mitigation damage as magic damage over 4 seconds.
(3) 70% damage & 1 Hex, (6) 120% damage & 3 Hexes, (9) 180% damage & 5 Hexes
Champions:Amumu, Annie, Brand, Diana, Kindred, Varus, Zyra
Light
When a Light champion dies, all other Light champions gain Attack Speed and are healed for 20% of the champion’s Maximum Health.
(3) 20% attack speed (6) 30% attack speed (9) 50% attack speed.
Champions:Aatrox, Jax, Lucian, Nasus, Soraka, Vayne, Yorick
Mountain
(2) At the start of the combat, a random ally receives a 1500 health Stoneshield.
Champions:Nami, Nautilus, Syndra, Thresh, Vladmir
Poison
(3) Poison Champions apply Neurotoxin when they deal damage, increasing the target’s mana cost by 33%.
Champions:Dr. Mundo, Kog’Maw, Singed, Twitch
Shadow
Shadow units deal increased damage for 4 seconds at combat start, refreshed on takedown.
(2) 65% Increased Damage, Self Takedown, (4) 165% Increased Damage, Self Takedown
Champions:Kindred, Malzahar, Master Yi, Senna, Sion, Veigar
Steel
Steel champions gain damage immunity for a few seconds when they are reduced below 50% health.
(2) 2 seconds of immunity, (3) 3 seconds of immunity, (4) 4 seconds of immunity
Champions:Nocturne, Rek’Sai
Lunar
(2): Every 7 seconds, your team gains 15% Critical Strike Chance, 15% Critical Strike Damage, and 15% Spell Power. (Stacks up to 4 times)
Champions:Leona, Karma
Variable
Changes each game based on the Element that was randomly chosen in that particular game. It can be one of the following: Wind, Mountain, Ocean, or Inferno.This also coincides with the newElemental Hexmechanic!
Champions:Qiyana
Woodland
(3) At the start of combat, a random Woodland champion makes a copy of themselves.
Champions:Ivern, LeBlanc, Maokai, Neeko
Rise of the Elements Set 2 Champions List
Here’s a full look at all of the champions with their traits and abilities!