OurHeartstone Libram Paladin Deck List Guidetakes a look at this archetype from the Ashes of Outland expansion! We’ve got a look at the best list for the deck as well as mulligans, play strategy & combinations, and card replacements!
The Pure Paladin concept debuted in the previous expansion. It had a bit of hype behind it, but ultimately it wasn’t able to stay afloat with other decks in the meta. Enter the Standard rotation and Ashes of Outland! There’s some new cards that while don’t exactly support the archetype, they do give Paladin some additional tools to get this style of deck off the ground. Librams are the new flavor for the class, and they have some cards that reduce their cost which we all know by now is pretty powerful in Hearthstone! Will this be the deck that gives Paladin a boost in the upcoming meta? Well, we’ll have to wait and see!
Libram Paladin Deck List
Our early look at this deck includes a version fromRegisKillbin! We’ll be updating this list with more refined lists as the meta starts to shape up.
Possible Keeps
Libram Paladin Tips & Play Strategy
This is pretty much a midrange deck at the moment, and we’re mainly looking to beatdown our opponent with some buffed up minions and late game Librams. The deck also has mechanics in it that will help you gain additional resources if you start to run out. In particular,Lady Liadrinwill provide us a whole host of options if we’re able to play enough spells in the game.
Let’s talk about Librams, because they appear to be relatively strong even without cost reduction.Libram of Justiceis a card that will remind you of the early days of Paladin. It gives you aEqualityand a weapon in one card. There’s alsoLibram of Hope, which seems pretty insane. Not only do you restore your health, you also get a huge Taunt minion with Divine Shield. Now, these are pretty powerful cards, but imagine if we hit two cost reducing minions early in the game! We could easily get the 1 and 2-mana reductions on turn five, then we could play Libram of Hope for just 6-mana the next turn! There’s a lot of possibility here for some crazy early turns with some of these Librams.
Speaking of cost reduction, we’ve got bothAldor AttendantandAldor Truthseeker. They both have good stats for their cost, and come with a hugely beneficial effect. We want these cards desperately, and you should be looking for any excuse to keep them in your hand in your mulligan.
We discussedMurgur Murgurglea bit in the mulligan guide, but we should take a look at what it does. Murgur’s prime minion that goes into your deck is an 8-cost 6/3 Murloc that has Divine Shield, and has a Battlecry that reads, “Summon 4 random Murlocs. Give them Divine Shield.” This is a strong late game swing card that gets us an instant board, and one that is pretty difficult to remove!
Hand of A’dalis an insane card, and will see a ton of play in Paladin. Not only do you get a cheap buff, but the card replaces itself immediately. This means you don’t have to be as worried about buffing a card and not getting an attack out of it. While yes, you won’t get to maximize the potential, you will replace it with another card so it doesn’t end up being a huge loss.
As for the late game, we have a few cards that can help seal the deal.Libram of Hopewas mentioned previously, but it is a great way to seal a game against an aggro deck because of the healing and taunt.Lady Liadrinwill likely refill our hand and give us plenty of tools to work with. Finally, there’sLightforged Crusaderwho gets us 5 Paladin cards that should hopefully give us enough fuel to get to the finish line.