In a move that no Hearthstone player saw coming, it appears that Blizzard has broke away from its hard stance on buffing cards and is actually going to buff some cards from The Boomsday Project. Not only that, they are adding a new Legendary card that will have synergy with Mechs. This is a pretty big chance of pace from what we’re used to in the game! Normally, we’ve gotten somenerfs to cards to balance the meta, but this time we’re getting both.
Arena will also be having its sets rotated, so you’ll get some different card combinations to play with:
Official Announcement
Blastmaster Boom is headed back to the drawing board to upgrade his arsenal and perfect some of his pet projects. Check out what’s coming to the Tavern during the Rise of the Mech event, including a brand new Legendary Mech,SN1P-SN4P!
Behold Your New Mechanical Overlord!
Log in to the Rise of the Mech event by anytime between June 3 and July 1 and earn a golden copy of the new neutral Legendary Mech, SN1P-SN4P! Crash this clawed clunker into another Mech to build a behemoth of a bot, then do it again!
Missed the event? You can craft a normal SN1P-SN4P for the usual cost of 1600 Dust.
Card Changes:
The twisted tinkerer Blastmaster Boom has been busy in the lab cooking up buffs to cards from every class! These changes are permanent, and the cards will keep their updated stats after The Boomsday Project rotates out of Standard next year. For some context and insight into why we’re updating these cards, here’s a comment from the design team:
For this update, we decided to take two cards from The Boomsday Project from each class and give them a slight power boost. We think all the cards we chose can lead to fun and interesting experiences, and our aim for these changes is to encourage you to think differently about how you’re currently building decks. We’re hoping that some of these cards will see consistent play in the current rotation, and even inspire completely new decks without having a lasting negative impact on their respective classes. If the goal of a balance update is to address metagame outliers, then the goal of something like the Rise of the Mech update is to inspire some fun, new ideas. We look forward to hearing your feedback!
Gloop Sprayer to (7) Mana. (Down from 8)
Mulchmuncher to (9) Mana. (Down from 10)
Necromechanic to (4) Mana. (Down from 5)
Flark’s Boom-Zooka to (7) Mana. (Down from 8)
Unexpected Results to (3) Mana. (Down from 4)
Luna’s Pocket Galaxy to (5) Mana. (Down from 7)
Crystology to (1) Mana. (Down from 2)
Glowstone Technician to (5) Mana. (Down from 6)
Extra Arms to (2) Mana. (Down from 3)
Cloning Device to (1) Mana. (Down from 2)
Pogo-Hopper to (1) Mana. (Down from 2)
Violet Haze to (2) Mana. (Down from 3)
The Storm Bringer to (6) Mana. (Down from 7)
Thunderhead to 3/6/ (Up from 3/5)
Spirit Bomb to (1) Mana. (Down from 2)
Dr. Morrigan to (6) Mana. (Down from 8)
Security Rover to 2/6 stats. (Up from 2/5)
Beryllium Nullifier to 4/8 stats. (Up from 3/8)
Want to see these cards in action? Be sure to tune in to theMech-vitational event being held June 3-4.
Our Next Arena Season will be Electrifying!
Blastmaster Boom needs more test subjects, and what better place to find them than the Arena? Starting with the Rise of the Mech update on June 3, the available cards in Arena drafts will be rotating to the followingexplosivelyexciting sets:
Stay tuned for more details about what’s coming to Hearthstone with the Rise of the Mech update. We’ll see you in the Tavern!