OurHeartstone Control Demon Hunter Deck List Guidetakes a look at this archetype from the Ashes of Outland expansion! We’ve got a look at the best list for the deck as well as mulligans, play strategy & combinations, and card replacements!
The new Demon Hunter class is now available and it appears to be pretty powerful just based on a first look at it. You would think right off the bat it would be more suited for aggressive decks based on the hero power, but it seemingly makes for a pretty good control option as well. While only time will tell how Demon Hunter does in the meta, based on early gameplay from streamers it appears to be pretty strong!
Control Demon Hunter Deck List
Our early look at this list is a deck created byKripp! We’ll be updating this list with more refined lists as the meta starts to shape up. We also have more decks for the class in ourBest Demon Hunter Deckspost!
Possible Keeps
Control Demon Hunter Tips & Play Strategy
Demon Hunter makes a surprisingly good control deck due to its ability to sweep boards with multiple AOE spells, but also can heal itself up with some Lifesteal cards. While it doesn’t have a huge blow out one turn damage, the sustained damage from a card likePriestess of Furyand burst fromImprisoned Antaengives us multiple options to get to the finish line.
In the early stages of the game, we’re mainly just trying to keep the board pretty clear. We haveOverconfident Orc,Immolation Aura, andUmberwingto help us out with that. For anything with higher health, a top deckedEye Beamin particular will give us a big tempo swing and heal us up if we’ve taken any damage. Even if our opponent is able to reload the board, we’ll be heading into turn five with the possibility of a juicyChaos Nova.
Sightless Watcheris a powerful card, but it’s even more powerful due to the new Outcast keyword. If you aren’t aware of what this mechanic does, it gives us a bonus if we play the card if it is on the left or right most side of our hand. So, anything we top deck with Outcast will get the bonus. That means you can put a card likeSkull of Gul’danon the top of your deck and guarantee that you’re able to get the reduction in mana cost on the three cards you draw.
A card to look for early isRaging Felscreamer. If we can get a reduced costPriestess of Fury, it could spell disaster for our opponent. We would be triggering an AOE each turn they can’t deal with it, so that would give us heavy control of the board. The 7-health makes it very hard to destroy, especially against decks without hard removal.
As mentioned in the introduction, our win condition largely revolves aroundPriestess of FuryandImprisoned Antaen. These are both big minions that deal pretty crazy damage at least once. They help keep minions off the board from our opponent, and will be chipping away at their life total. We’ve also gotPit Commanderas a big card that can pull out some more power from us. Combine that with our hero power chipping away at our opponent, and we should be able to deal enough damage to finish them off!