OurAggro Warrior Deck List Guidefeatures the best deck list for this aggressive archetype in the Saviors of Uldum expansion! We’ve got a look at how-to mulligan, play tips, and card substitutions for if you are missing some of the high cost cards.

Aggro or Face Warrior have come and gone over the years. It was an old fringe deck in the very early stages of the game, but came back with a vengeance once Pirate synergy was all the rage andPatches the Piratewas running rampant all over the meta. Some of those old aggressive cards still exist in Standard, and when paired with some new things from the Saviors of Uldum expansion can make a pretty formidable list.

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Always Keep

Situational Keeps

You will generally only keep these if you have a 1 and/or a 2-drop already.

General Play Tips

Early game we’re really just trying to establish a board. We can’t always sit on cards likeInner RageandCruel Taskmaster. If we can get a really good trade and gain some tempo, then we should take that advantage when it’s offered to us. This is important in games when you don’t haveLivewire Lanceimmediately available because we don’t have great ways to remove minions otherwise.

Our weapon should pretty much only be used for removing minions. We want to keep our board as much as possible, all of our damage is coming from minions, so each turn we can keep them on the board is better for us. Try to keep your trades to cards with Reborn, we can afford to use those because we’ll get something back if they die afterwards.Temple Berserker,Militia Commander, andRestless Mummyare all very important for this.

We do have a bit of combo potential in this deck. If you can stick aFrothing Berserkeron the board, and get it buffed up a bit and damaged, we can copy it with ourBloodsworn Mercenary. Yes, this doesn’t get us that secondary damage right away, but hopefully our opponent won’t be able to deal with two big minons! Bloodsworn is also really good for copying Reborn and Rush minions like Militia Commander.

Take the bestBattle Rageyou can get, and try not to save it for the most ideal situation. If you can get two cards out of it, that’s likely good enough to play it if you have no other options that turn. This is not a deck where we’ll be able to get wide boards with a lot of damaged minions on them.

We’ve hopefully chipped down our opponent enough to have them in range of our finishers. We’ve gotLeeroy JenkinsandGrommash Hellscream. Once you’ve reached the middle of the game, you’ll really want to sit on Inner Rage and Cruel Taskmaster to hopefully buff either of these for our final damage push.

Other Card Choices

This is a pretty tight list currently, so available replacements are pretty limited.